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XNA is Dead; Long Live the New XNA, MonoGame
Last updated: Saturday, November 22, 2025
Published in: CODE Magazine: 2014 - November/December
In this article, Chris Williams presents MonoGame as the modern, open-source successor to Microsoft's XNA framework, enabling cross-platform game development beyond Microsoft devices. He details MonoGame's evolution from XNA, its broad platform support, and offers a practical guide for setting up the development environment, creating basic game projects, rendering text and images, handling input, and implementing animations. Through hands-on examples, Williams aims to empower developers—especially indies—to leverage MonoGame’s capabilities for multi-platform game creation, emphasizing starting small and building foundational skills with this versatile framework.

