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Arranging Views with Xamarin.Forms Layout
Last updated: Tuesday, June 22, 2021
Published in: CODE Magazine: 2016 - May/June
There’s no longer a simple answer to what sort of device your page will be viewed upon. Walt examines the options and shows you how to make sure that yours will look great on anything, old or new.
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Exploring the Xamarin.Forms Ecosystem
Last updated: Wednesday, July 14, 2021
Published in: CODE Magazine: 2015 - May/June
As part of his series, Walt dives deeply into Xamarin.Forms and roots around in the details of the object model.
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Xamarin 3.0: Better Cross-Platform Mobile Development with C#
Last updated: Friday, September 3, 2021
Published in: CODE Magazine: 2014 - September/October
Xamarin has a new version of their Cross-Platform Mobile Development tool out, and Jason takes you on a tour of all the great new features.
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Cross-Platform Localization for Mobile Apps
Last updated: Wednesday, August 31, 2022
Published in: CODE Magazine: 2014 - January/February
Chris shows us how to make sure that your app is not only cross-platform, but international and global as well.
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Asynchronous Composition with the Reactive Extensions
Last updated: Wednesday, August 31, 2022
Published in: CODE Magazine: 2013 - September/October
Increasingly, users have come to expect that applications they use continue to respond while the application processes information in the background. To achieve the best responsiveness, you need to build applications to be as asynchronous as possible. In the past, creating asynchronous operations consisted of passing callback delegates or lambda expressions to indicate what action to take when an action completes. These can lead to an unmanageable mess of spaghetti code.
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An Overview of the Windows Phone 8 SDK
Last updated: Wednesday, June 8, 2022
Published in: CODE Magazine: 2013 - March/April
It didn’t take long after the introduction of Windows Runtime (WinRT, the set of APIs that allow Windows Store apps to communicate with the Windows 8 operating system), for Microsoft to unveil the next generation of its mobile operating system, Windows Phone 8, which conveniently includes some of the APIs coming directly from WinRT. It’s easy to imagine the APIs merging together at some point, as that would make writing applications for on-the-go devices such as tablets and mobile phones much easier.