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Windows Phone SDK

Articles filed under Windows Phone SDK

Articles

Showing 1–6 of 6

  1. CODE Magazine: 2016 - May/June cover

    Arranging Views with Xamarin.Forms Layout

    There’s no longer a simple answer to what sort of device your page will be viewed upon. Walt examines the options and shows you how to make sure that yours will look great on anything, old or new.

  2. CODE Magazine: 2015 - May/June cover

    Exploring the Xamarin.Forms Ecosystem

    As part of his series, Walt dives deeply into Xamarin.Forms and roots around in the details of the object model.

  3. CODE Magazine: 2014 - September/October cover

    Xamarin 3.0: Better Cross-Platform Mobile Development with C#

    Xamarin has a new version of their Cross-Platform Mobile Development tool out, and Jason takes you on a tour of all the great new features.

  4. CODE Magazine: 2014 - January/February cover

    Cross-Platform Localization for Mobile Apps

    Chris shows us how to make sure that your app is not only cross-platform, but international and global as well.

  5. CODE Magazine: 2013 - September/October cover

    Asynchronous Composition with the Reactive Extensions

    Jim Wooley champions the Reactive Extensions (Rx) as a way to build highly responsive, asynchronous applications by declaratively composing operations over observable sequences. He contrasts IObservable with IEnumerable, showing how Rx turns collections and events (e.g., UI clicks, accelerometer readings) into push-based pipelines, enabling non-blocking, order-agnostic processing. Through a Windows Phone 7 dice game, Wooley demonstrates creating observables from lists, events, and web-service calls, merging sources, scheduling on dispatchers, and disposing subscriptions, while also covering throttling and error handling. The article advocates Rx as a powerful toolkit for composing complex asynchronous workflows across UI, sensors, and services.

  6. CODE Magazine: 2013 - March/April cover

    An Overview of the Windows Phone 8 SDK

    It didn’t take long after the introduction of Windows Runtime (WinRT, the set of APIs that allow Windows Store apps to communicate with the Windows 8 operating system), for Microsoft to unveil the next generation of its mobile operating system, Windows Phone 8, which conveniently includes some of the APIs coming directly from WinRT. It’s easy to imagine the APIs merging together at some point, as that would make writing applications for on-the-go devices such as tablets and mobile phones much easier.